<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GBC Limitation Tools Devlog - itch.io</title><link>https://pkostic.itch.io/gbc-limitations-tools</link><description>Aseprite LUA scripts for GBC game development</description><item><guid>https://pkostic.itch.io/gbc-limitations-tools/devlog/1519138/devlog-version-11-introducing-gbc-actor-tool</guid><title>Devlog: Version 1.1 - Introducing GBC Actor Tool</title><link>https://pkostic.itch.io/gbc-limitations-tools/devlog/1519138/devlog-version-11-introducing-gbc-actor-tool</link><pubDate>Sat, 09 May 2026 20:36:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Problem: GB Studio’s 3-Color Limit When creating actors in GB Studio, you’re limited to 3 colors per sprite (plus transparency). This is fine for simple characters, but what if you want more d...</p>]]></description></item></channel></rss>