Remaking the Visual Novel into an Adventure
I have decided to rework Almost Human, this Gameboy visual novel that I created. In order to get familiar with GB Studio I made up a quick story and pumped all of it into a few scenes and dialogues, called it a day (literally) and published it. But I saw the potential to make something better than a very short visual novel type of game. GB Studio is very a limited tool compared to other game engines that I am familiar with but it allows anyone to create games for the Gameboy. Creating a game that would run on the original Gameboy is probably a dream that most of us had as kids, the ones that are now into game development like I am, even if it's just a hobby. The limitations that the GB Studio imposes are not ideal but they do bring out the most creative of thoughts. I have conjured up a reworked story that has a somewhat similar beginning to the original one but allows for deeper exploration. I plan on making an adventure game with quite a lot of dialogue and a few puzzles that will culminate into multiple endings which will allow for replays and creative thinking. For now, only the introductory scene has been made but I plan on updating the game every now and again, each time adding more content. If you are interested in my project, follow this page for updates.
I attached the first visual novel-like game that I made since it will no longer be available on the main page.
Thanks for reading !
- rhebok
Files
Almost Human
A Gameboy game
Status | In development |
Author | P. Kostic |
Genre | Adventure |
Tags | Game Boy, gbstudio, Pixel Art, Retro |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, High-contrast |
More posts
- I'm backOct 20, 2023
- Making changes to the default GB Studio fontAug 21, 2020
- Making of Gameboy limited spacecraft wall tilesetJun 19, 2020
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