Peace Village
The game might crash on browsers like Chrome, Brave, and Edge. It was tested on Firefox.
Known bugs on the browser version :
- Game crashes when picking up the flashlight or opening door.
- Difficulty opening doors.
- Slopes slow you down when next to a wall making some parkour sections extra difficult.
Oversights :
- Invisible cube I forgot to remove on the lawn.
- Passage from the street to the last parcour section because of an oversight.
Move : WASD / ZQSD
Jump : Space
Duck : Ctrl
Toggle flashlight : F
Interact : Left mouse click
Open escape menu / unfocus mouse : Escape
In escape menu : Q - Quit, Left mouse click - Close menu
Show/hide progress : L
To open doors, click once on a door while next to it, when it lights up you can apply force to it with your camera. For most you can walk into it to open it, for others you have to drag your camera outside to pull the door open.
This game was made with Godot 4. I recommend playing the Windows version since it runs on a much more reliable renderer than the Web version.
Addons I used : Qodot, GoldGdt
Tools I used : GIMP, TrenchBroom
Assets
- Textures
- Classic 64 pack
- various retro textures
- Sounds
- Essentials Series NOX SOUND
- Kenney interface pack
- Other
- CRT shader from godotshaders.com
- Flashlight model from Opengameart.com
If you get all the achievements let me know, also, good job :o
(This game contains zero intentional jumpscares)
Status | Prototype |
Platforms | HTML5, Windows |
Author | P. Kostic |
Genre | Platformer |
Made with | Godot |
Tags | 3D Platformer, Dark, Godot, Low-poly |
Download
Click download now to get access to the following files:
Comments
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I got to the last door. But once inside I closed it and couldn't get out again. Got all parkour achievements. Also the window jump. Nice game.
Thank you, and good job on completing it! I’m working on improving some aspects of the game and adding more substance to it.
NICE
Thank you for recording that !